So, where does my comparison with Punch-Out!!! come from? Nintendo’s arcade boxing classic employs the visage of a boxing game, but in reality, it’s a series of one-on-one boss fights, based around identifying attack patterns and weak points, before exploiting them to win. The result is a much more interesting type of lightgun game than what we’ve experienced so far, for the Super Scope. But finally, we’re free from the shackles of single-direction scrolling with a game that can only be described as a mix of Nintendo’s Punch-Out!!!, The Running Man and a scrapyard full of combat mechs. If you’ve been following my review of every single game that supports the Super Scope peripheral, you’ll know by now of the overuse of the side-scrolling arcade shooter template. The games I’ve reviewed so far for this peripheral have mostly been disappointing, but can this game buck the trend? Dudley Do-Right).This week, I’m reviewing the Super Scope game, Battle Clash. Despite the absence thereof, the game label still showed the "Friends" (e.g. The final section always had a time limit to defeat the Fearless Leader and rescue your friend, dying in this three times would send the player back to the first section of the level. Before the final section, a bonus level that had Bullwinkle running to the end of a football field to catch Rocky, while avoiding and head-butting football players on the way, could grant the player an extra life upon completion. In that one, the first level, Frostbite Falls, has the player controlling Bullwinkle, the second, on the Moon, uses Rocky, and the final one, the Abominable Manor, uses Bullwinkle again. The Game Boy version only had three levels, although generally with multiple sections. These mini-games are Peabody and Sherman, where players control Sherman and blow bubble gum bubbles to clog a dragon's mouth, and Dudley Do-Right, where players ride a horse and avoided an ever-approaching train which is driven by Snidely Whiplash. Mini-games are available at certain points that allows players to collect extra lives. The game consists of seven levels that take players through various locales: A Swiss Alps-style mountain, a cavern, a mine, a submarine, a haunted ship, a port town, and a castle. The Adventures of Rocky and Bullwinkle and Friends is a video game released by THQ inspired by The Rocky and Bullwinkle Show.
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